|
|||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||
java.lang.Objectzeus.actors.MsgNode
zeus.actors.ActionNode
| Field Summary | |
(package private) MessageAction |
action
|
(package private) java.lang.String |
rule
|
| Fields inherited from class zeus.actors.MsgNode |
engine, successors, use_count |
| Constructor Summary | |
|
ActionNode()
|
(package private) |
ActionNode(MsgHandler engine,
java.lang.String rule,
MessageAction action)
|
| Method Summary | |
(package private) void |
evaluate(java.lang.String rule,
Performative input)
|
java.lang.Object |
execRule(java.lang.String rule,
java.lang.Object object,
java.lang.String method,
Performative input)
|
java.lang.String |
toString()
|
| Methods inherited from class zeus.actors.MsgNode |
addSuccessor, propagate, remove |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
java.lang.String rule
MessageAction action
| Constructor Detail |
public ActionNode()
ActionNode(MsgHandler engine,
java.lang.String rule,
MessageAction action)
| Method Detail |
void evaluate(java.lang.String rule,
Performative input)
evaluate in class MsgNodepublic java.lang.String toString()
public final java.lang.Object execRule(java.lang.String rule,
java.lang.Object object,
java.lang.String method,
Performative input)
|
|||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||